DotB Guild Structure, Ranks, & Roster - Rift Guild
Guild Officer Ranks
While not an in-game rank, this is the founder of DotB. This is the final arbiter of all things DotB, across all games. When the Guild Master needs a call made or when an issue crosses between games, the Community Founder is the final say.
Rank 0. Guild Master
This is the person responsible for the Guild and DotB contingent in Rift. They have final say in all things relative to the guild within the game. When the Officers are called together for input, the final say falls to the guild master.
Rank 1. Chancellor
Chancellors are acting guild masters and assist the GM. They perform all guild master functions as necessary including guild and guild bank administration, promoting, facilitating member disputes and problems, and making/implementing guild-affecting decisions as the GM would. They are charged with ensuring that the officer base as a whole remains active and add/replace officers as necessary. In addition, Chancellors bear the responsibilities of the Officer rank as necessary.
Rank 2. Officer
The Officers comprise the Rift High Council (RHC) and are trusted individuals who must be wise, tactful, creative, patient, and driven. As leaders, they simply do not have the luxury of showing emotion when put under even the most difficult of stresses. The role of the High Council is defined individually and fluctuates depending on current/immediate guild needs. The responsibilities listed below are some of the most visible responsibilities that are shared and staggered within the RHC.
Officer's Key Responsibilities:
Rank 3. Guild Council
- Share the responsibility of the Guild Council members
- Welcome new recruits to the guild, familiarizing them with our tools (Ventrilo, class channels, site/forums), and introducing them as needed - no one should be left to feel like that guy at the party that doesn't know anyone.
- Assist in and lead guild raids regularly
- Learn and understand strategies for various dungeons and be able to teach them to raid members via Ventrilo or in writing
- Handle loot disputes that are not being resolved on their own
- Assist in guild decisions, and in the implementation of new guild features/policies and other changes as regularly as is necessary to meet the needs of the member base
- Handle disciplinary inquiries and remove problematic members if necessary
- Perform general recruitment tasks as required
- Moderate forums
- Monitor Recruits
The Guild Council are veteran guild members who perform a specific function that fill long-term guild needs. The specific titles and responsibilities of these individuals follows.
Guild Council: Registrar
- Registrar - Assist in implementation of DKP processes, administrate DKP during raids, train others to use our DKP software, and correct errors as necessary, organize policies and procedures as necessary.
Registrars' responsibilities are pretty straightforward. These are members who help document and assist the RHC with administrative functions. They also assist in the implementation of DKP processes (loot distribution methods) and guild bank administration.
Registrar's Key Responsibilities:
Guild Member Ranks
- Assist in implementation of loot distribution methods as needed (DKP)
- Correct errors or make adjustments to the website as needed
- Organize policies and procedures
- Invite alts to the guild and help maintain the member lists.
Guild Members make up the foundation of the guild. These ranks are awarded to guild members for in-game activity, being active in the forums and in guild discussions, participating in guild raids, helping their guildmates when they are able, and above all upholding the guild charter. Just like PvP ranks, however, if a guild member goes unexplainably inactive in any of the areas above or is involved in a disciplinary inquiry, they may be demoted.
A good way to ensure that you won't get promoted to a higher member rank anytime soon is to bug officers about it. If you think your numerous deeds aren't being noticed, you're probably wrong. You may have some bad luck getting us to notice from time to time, but there's always that chance. If you're only living the charter in order to move up in the guild ranks, then you're doing it for the wrong reasons, and that's likely a large part of the problem.
Because most of the ranks' requirements are raid-oriented, those who don't raid, or don't raid often, will be promoted based on integrity of character, time in guild, and observance of the guild charter.
Rank 4. Champions
This in-game rank is not yet in use.
Rank 5. Marauder
A Marauder is a veteran DotB guild member. All former WoW members will be added to the Rift guild as Mauraders until ranks are more solidly decided.
To maraud means to loot (as in pirate). The title of Marauder is not that of a looter, but of someone to whom Captain Jack Sparrow himself would toast as valorous, selfless, and a man or woman of their word. Yar.
Rank 6. Sentinel
Sentinels are friends of DotB members who have transitioned into to Rift and joined DotB.
Rank 7. Soldier
Soldier is the first rank of the guild. New recruits will be promoted to Soldier and will remain there, pending a new rank structure upcoming.
Rank 8. Recruit
Recruits' responsibilities include those of the Guild Members and more. It is up to them to be active in guild chat and on the forums so that they know what's going on, while at the same time getting to know their guildies. This can be an overwhelming task for almost anyone, and many don't want to put up with this sort of effort. It is by this process of initiation that we determine which Recruits truly want to be a part of Disciples of the Blade. Upon acceptance as a Sentinel Guild Member, their forum access will be upgraded to allow them to view the restricted "members only" forums and other areas of the site.
How to move up in the guild:
Rank 9. Village Idiot
- Since you've taken the time to read this, we'll let you in on a little secret: being active here on the forums will earn you more points than anything else. Being active means making posts / replying to posts, and welcoming new Initiates in the Recruiting forum. Being inactive on the forums guarantees that you will remain an "Initiate" for a long time.
- Know the Guild Charter and live it.
- Participate in guild events. Run instances with guildies. Talk in guild chat and on Ventrilo. If many guildies say "Who?" when your name comes up, you're probably not going to get promoted soon.
- Wait for at least 30 days to pass. Don't expect to become a full member overnight.
- Post an application within 30 days.
Village Idiot is awarded only to those DotB members who are deemed worthy of bearing this prestigious (and often sought after) guild title. This does not cause any form of demotion within the guild. They just get laughed at...er, applauded.
Village Idiots' Key Responsibilities:
Last Updated (Sunday, 24 July 2011)
- Fall off cliffs.
- Make inane comments in guild chat and Ventrilo, and hold inane conversations with other Village Idiots.
- Wear gear for the wrong spec during raids.
- Face the wrong direction during fights.
- Forget to buff people.
- Leave all your mats in the bank. Cuz they're like, safer there.
- When told you're doing it wrong, pull adds.
- Post new topics in the wrong forum.
- Plan and execute Village Idiot-only Meridian and Defiant Starting Zone raids. (QUICK GUYS, TO THE DELORIAN!)